Now, I’m not exactly the most skilled artist out there, but I do make some conceptual character design by modelling out the general shape in modelling clay and then tracing over it. I’m telling you this so you’ll expect these to be rough, they’re more proof-of-concept than finalized designs after all.
There’s no straight-up human characters because I really struggle to make them look respectable, leading me to prefer describing them in text. Without further ado…
These jolly creatures are some of my ”mascot monsters”, the Walnot and Cucuy. I’ve designed several nut monsters that usually serve as rare monsters of some kind, usually hard to defeat, but providing great rewards.
This creepy fellow is a Bugbear, which is a bogey that haunts forests and caves. He is a minor enemy whose look is based on the mascot costumes you’d see at an amusement park, just… demented.